GLSL REFERENCE

EDITOR

SHADERS

OBJECTS

DRAW INSTANCED

Draw multiple instances of the same object using the newly introduced functionality

PARTICLE SYSTEMS

TEXTURES

FRAMEBUFFER TEXTURE

Framebuffer texture containing the previously rendered frame

STEREOSCOPY

Anaglyph 3D red-cyan rendering option for all shaders

VIDEO SUPPORT

FULL SCREEN MODE

MULTITOUCH SUPPORT

DROPBOX SUPPORT

PHOTO LIBRARY

FILE SHARING

EXTERNAL KEYBOARD

Full support for external bluetooth keyboards

SETTINGS (PARAMETERS AND UNIFORMS)

The built-in parameters and uniforms can be changed in the settings menu without interrupting the render loop.

Parameters:

Uniforms: